COM 841 Design Research for Digital Media Arts and Technology
Semester:
Spring of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process for one or more digital media arts and technologies areas including audio, video, multimedia, and 3-D animation/virtual reality.
Not open to students with credit in:
TC 824
Description:
Research methods used by design teams for asking and answering questions related to digital media arts and technology, before, during, and after design of creative work. The design goals and the design prototype are tested to guide development and evaluate effectiveness.
Interdepartmental With:
Telecommunication
Administered By:
Telecommunication
Effective Dates:
FS07 - US12
MI 841 Understanding Users
Semester:
Fall of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process in interactive media
Restrictions:
Open to students in the Educational Technology Major or in the Educational Technology Graduate Certificate or in the Serious Game Design and Research Certificate or in the Media and Information Major or approval of department.
Not open to students with credit in:
TC 841
Description:
Methods of user-centered media and interaction design. Iterative cycles of user and product conceptualization.
Effective Dates:
FS15 - US17
MI 841 Understanding Users
Semester:
Fall of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process in interactive media.
Restrictions:
Open to students in the College of Communication Arts and Sciences or in the Media and Information Major or in the Serious Game Design and Research Certificate or in the Educational Technology Major or in the Educational Technology Graduate Certificate or approval of department.
Not open to students with credit in:
TC 841
Description:
Methods of user-centered research to support game, media and interaction design. Iterative cycles of user and product conceptualization.
Effective Dates:
FS17 - US24
MI 841 Advanced Methods of Understanding Users
Semester:
Fall of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process in interactive media.
Restrictions:
Open to students in the College of Communication Arts and Sciences or in the Media and Information Major or in the Serious Game Design and Research Certificate or in the Educational Technology Major or in the Educational Technology Graduate Certificate or approval of department.
Not open to students with credit in:
TC 841
Description:
Methods of user-centered research to support game, media and interaction design. Iterative cycles of user and product conceptualization.
Effective Dates:
FS24 - Open
TC 841 Design Research for Digital Media Arts and Technology
Semester:
Spring of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process for one or more digital media arts and technologies areas including audio, video, multimedia, and 3-D animation/Virtual reality.
Not open to students with credit in:
TC 824
Description:
Research methods used by design teams for asking and answering questions related to digital media arts and technology--before, during, and after design of creative work. The design goals and the design prototype are tested to guide development and evaluate effectiveness.
Effective Dates:
FS01 - US07
TC 841 Design Research for Digital Media Arts and Technology
Semester:
Spring of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process for one or more digital media arts and technologies areas including audio, video, multimedia, and 3-D animation/virtual reality.
Not open to students with credit in:
TC 824
Description:
Research methods used by design teams for asking and answering questions related to digital media arts and technology, before, during, and after design of creative work. The design goals and the design prototype are tested to guide development and evaluate effectiveness.
Interdepartmental With:
Communication
Administered By:
Telecommunication
Effective Dates:
FS07 - US12
TC 841 Understanding Users
Semester:
Fall of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process in interactive media
Restrictions:
Open to graduate students in the Department of Telecommunication, Information Studies and Media or approval of department.
Description:
Methods of user-centered media and interaction design. Iterative cycles of user and product conceptualization.
Effective Dates:
FS12 - US14
TC 841 Understanding Users
Semester:
Fall of every year
Credits:
Total Credits:
Credits: 3 Lecture/Recitation/Discussion Hours:3
Recommended Background:
Direct experience with the creative process in interactive media
Restrictions:
Open to students in the Educational Technology Graduate Certificate or in the Educational Technology Major or in the Serious Game Design and Research Certificate or in the Telecommunication, Information Studies and Media major or approval of department.
Description:
Methods of user-centered media and interaction design. Iterative cycles of user and product conceptualization.
Effective Dates:
FS14 - US15