Undergraduate Specialization - Specialization in Game Design and Development
| Program | Specialization in Game Design and Development |
| Program Code | 1448 Game Design and Development |
| Program Level | Undergraduate |
| Award Type | Specialization Undergraduate |
| Start Term | FS05 |
| College | College of Communication Arts and Sciences Relevant Excerpt(s) from Academic Programs:
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| Department | Department of Telecommunication, Information Studies and Media Relevant Excerpt(s) from Academic Programs:
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Students must consult their advisors to learn which specific requirements apply to their degree programs.
Following this section are the requirements as represented in Degree Navigator, MSU's online advising tool. The Degree Navigator section is only available for programs using Degree Navigator for degree certiication.
Department of Telecommunication, Information Studies and Media
Undergraduate Program
Specialization in Game Design and Development
The Specialization in Game Design and Development complements the depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. Students learn the foundations and develop core competencies in their primary area of study and broaden their horizons as interdisciplinary team members, learning game design theories and principles, collaborating on the design and development of game projects, and engaging in active learning and authentic, situated creative problem-solving.
The specialization, which is administered by the Department of Telecommunication, Information Studies and Media, is available as an elective to students who are enrolled in the Bachelor of Science Degree in Computer Science , the Bachelor of Arts or Bachelor of Fine Arts Degree in Studio Art, or the Bachelor of Arts Degree in Media Arts and Technology at Michigan State University.
Students from the above named majors are eligible to apply for the specialization if they: (1) have completed or are currently enrolled in the prerequisites applicable to their major as listed below; and (2) are of junior standing.
To apply, students must submit an application stating their interest in the specialization and a portfolio demonstrating their expertise in media design, computer science, or art. Applications are due by the second week of the fall semester. Depending on the number of students applying, oral interviews may be requested. Academic performance will also be considered.
Students accepted into the specialization may begin the specialization in the spring semester. The advisor for the game design and development specialization must approve the student’s program of study.
| Prerequisites | |||||||
| Computer Science Majors | |||||||
| CSE | 231 | Introduction to Programming I | 4 | ||||
| CSE | 232 | Introduction to Programming II | 4 | ||||
| CSE | 331 | Algorithms and Data Structures | 3 | ||||
| Studio Art Majors | |||||||
| STA | 110 | Drawing I | 3 | ||||
| STA | 111 | Drawing II | 3 | ||||
| STA | 360 | Graphic Design I: Graphic Form | 3 | ||||
| Media Arts and Technology Majors | |||||||
| CAS | 111 | The Digital Image | 2 | ||||
| CAS | 112 | Story, Sound, and Motion | 2 | ||||
| TC | 247 | Three-Dimensional Modeling and Design | 3 | ||||
| TC | 331 | Introduction to Interactive Media Design | 3 | ||||
Requirements for the Specialization in Game Design and Development
Complete all of the following courses (12 credits):
| TC | 445 | Game Design and Development I | 3 | ||||
| TC | 455 | Game Design and Development II | 3 | ||||
| TC | 497 | Game Design Studio | 3 | ||||
| TC | 498 | Collaborative Game Design (W) | 3 | ||||
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