Excerpt from the official Academic Programs Catalog.
Listed below are the approved requirements for the program from the official Academic Programs Catalog.
Students must consult their advisors to learn which specific requirements apply to their degree programs.
Following this section are the requirements as represented in Degree Navigator, MSU's online advising tool. The Degree Navigator section is only available for programs using Degree Navigator for degree certiication.
College of Communication Arts and Sciences Department of Telecommunication, Information Studies and Media (effective July 1, 2014 the name has changed to Media and Information) Undergraduate Program Specialization in Game Design and Development
The Specialization in Game Design and Development complements the depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. Students learn the foundations and develop core competencies in their primary area of study and broaden their horizons as interdisciplinary team members, learning game design theories and principles, collaborating on the design and development of game projects, and engaging in active learning and authentic, situated creative problem-solving.
The specialization, which is administered by the Department of Telecommunication, Information Studies and Media, is available as an elective to students who are enrolled in the Bachelor of Science Degree in Computer Science , the Bachelor of Arts or Bachelor of Fine Arts Degree in Studio Art, or the Bachelor of Arts Degree in Media Arts and Technology at Michigan State University.
Students from the above named majors are eligible to apply for the specialization if they: (1) have completed or are currently enrolled in the prerequisites applicable to their major as listed below; and (2) are of junior standing.
To apply, students must submit an application stating their interest in the specialization and a portfolio demonstrating their expertise in media design, computer science, or art. Applications are due by the second week of the fall semester. Depending on the number of students applying, oral interviews may be requested. Academic performance will also be considered.
Students accepted into the specialization may begin the specialization in the spring semester. The advisor for the game design and development specialization must approve the student’s program of study.
Computer Science Majors
Introduction to Programming I
Introduction to Programming II
Algorithms and Data Structures
Studio Art Majors
Graphic Design I: Graphic Form
Media Arts and Technology Majors
The Digital Image
Story, Sound, and Motion
Three-Dimensional Modeling and Design
Introduction to Interactive Media Design
Requirements for the Specialization in Game Design and Development
Complete all of the following courses (12 credits):
Game Design and Development, SPCU (1448)Required Credits: 12 Program Version: FS11
Requirement 1: Specialization - Game Design and Development - Game Design and Development I and II
Specialization - Game Design and Development - Game Design and Development I and II: 2 courses from TC445, TC455
Requirement 2: Specialization - Game Design and Development - Game Design Studio
Specialization - Game Design and Development - Game Design Studio: 1 course from TC497
Requirement 3: Specialization - Game Design and Development - Collaborative Game Design
Specialization - Game Design and Development - Collaborative Game Design: 1 course from TC498
12 credits required to complete this degreeThe specified coursework in this program may not equal this total. The difference must be made up of open options which must be acceptable within the limits of this program. In cases of doubt, please consult an academic advisor.